Note: Damage is measured in 10ths of a centimetre. Speed and range have lost some zeros in-game, presumably to save memory (160 is one byte, but 1600 would be two). In order to work out the actual values, speed must be multiplied by 10, while range by 100.

Further note: All WC2 guns have the same refire rate. I don't know the exact rate, it could be timed with a stopwatch, I guess.

		Damage	Speed	Range	Energy	Refire
Laser Cannon	25	160	30	7
Neutron Gun	40	140	20	14
Mass Driver	30	120	25	9
Particle Gun	51	220	30	9
(unID'ed)	25	160	30	7
Flak		50	180	40	15
Anti-Matter	300	(??)	100	15
Phase-Transit	1200	150	80	15
Reaper Cannon	55	160	30	10
Photon Gun	60	155	32	12
Plasma Bolt	20	120	20	5


The evolution of the Reaper... (WC3 values are not in-game, so may be inaccurate - they are taken from the CIC database)

Reaper Academy	55	160	30	10
Reaper Armada	40	270	42	50	448MS
Reaper WC3	35	?	45	17	300MS