# WC3
# WC3MUSIC.TRE (hashing algorithm 1)

C92A3B2A  ..\..\DATA\SOUND\BARRACKS.WAV
1A959074  ..\..\DATA\SOUND\BLOWNUP.WAV
A5D2F6E5  ..\..\DATA\SOUND\BRIDGE.WAV
57F31C50  ..\..\DATA\SOUND\COMBAT1.WAV
10B96657  ..\..\DATA\SOUND\COMBAT2.WAV
2F7FBAB6  ..\..\DATA\SOUND\COMBAT3.WAV
E845DE77  ..\..\DATA\SOUND\COMBAT4.WAV
89BBFC0D  ..\..\DATA\SOUND\DEBRIEFU.WAV
9E6CF556  ..\..\DATA\SOUND\DEBRIEFS.WAV
4E196FDC  ..\..\DATA\SOUND\EJECT.WAV
A23EADF4  ..\..\DATA\SOUND\FLIGHTCO.WAV
C06DCF50  ..\..\DATA\SOUND\FLIGHTDE.WAV
6DEAA3EA  ..\..\DATA\SOUND\LIFT.WAV
178090C1  ..\..\DATA\SOUND\MAJORVIC.WAV
DB97B7BE  ..\..\DATA\SOUND\MAJORTRA.WAV
29D46E0F  ..\..\DATA\SOUND\MISSION1.WAV
B9C9841F  ..\..\DATA\SOUND\MISSION2.WAV
0FBEC264  ..\..\DATA\SOUND\MISSION3.WAV
FFB3DA63  ..\..\DATA\SOUND\MISSION4.WAV
B3EA1B36  ..\..\DATA\SOUND\ONRADAR.WAV
49E65A97  ..\..\DATA\SOUND\RECROOM1.WAV
2F8AE322  ..\..\DATA\MOVIES\CREDITS.WAV
39B6E809  ..\..\DATA\GAMEFLOW\SHAPES.PAK
