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    WC Uprez Unity3d Doodle! (Heavy GIF Use, Mobile Users Beware!)

    FekleyrTarg: I'm not reading or planning on reading any of the original WC files. My build doesn't require any of the original files, all the art is completely new, as is all the coding. Trying to stay clear of any CandDs as best I can. Update! Made myself a Firekkan Valtar Fighter - Featuring...
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    WC Uprez Unity3d Doodle! (Heavy GIF Use, Mobile Users Beware!)

    Pedro: no worries! I'm aware that Unity's not the all time fastest performer...I just tend to think most pitfalls can be sidestepped or avoided entirely. ...most. ;) but I'm entirely biased by my own experiences...and quite often wrong. Update! Radars working, along with damage flashing on...
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    WC Uprez Unity3d Doodle! (Heavy GIF Use, Mobile Users Beware!)

    Shere Khan: Awww, thanks! You're right - that capacitor display...is just a linear bar. It's the same way it was in the original, but...yeah, could be improved, or at least the art could be made less obvious. If all else fails - I can code in sequential lights..but I'd like to be lazy. :P...
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    WC Uprez Unity3d Doodle! (Heavy GIF Use, Mobile Users Beware!)

    DefianceIndustries: Thanks! Glad you like it, I'm having a blast putting it together. gevatterLars: Unless you want to fundamentally change how AIs behave, or add ship behaviors that I've not accounted for, like...I dunno, cloaking? then you won't have to even think about code. :D Maslas: NAh...
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    WC Uprez Unity3d Doodle! (Heavy GIF Use, Mobile Users Beware!)

    Well, this is what it looks like right now: something like a Dralthi would look like this, optionwise: You can see to the left there - it's got the ship root, with all the settings, the graphical billboard that has the sprites, two engine flares, and two guns. The scripts auto-find and hook up...
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    WC Uprez Unity3d Doodle! (Heavy GIF Use, Mobile Users Beware!)

    Okay, I figured out the joystick movements for the AI - it's a lot harder than just doing it for a player - for the player, I just have to offset the animation based directly on player input. Easy! The AI, though, is doing all kinda of complex Quaternion Slerping behind the scenes to turn where...
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    WC Uprez Unity3d Doodle! (Heavy GIF Use, Mobile Users Beware!)

    The goal is to release the framework for making a classic WC game to the community - and then let everyone do what they like with it. I'm not looking to remake the entirety of WC1 - thats' way too much work for one guy. but I can put together the basic systems to build a whole game on top of...
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    WC Uprez Unity3d Doodle! (Heavy GIF Use, Mobile Users Beware!)

    ChrisReid: Thanks, man! It's a biiit much, so I've toned it down. I can't wait to do something similar for destroying your cockpit screens. gevatter Lars: Thanks! I really haven't. Though since I'm releasing it to everyone there's no reason others couldn't add their own art to support that. I...
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    WC Uprez Unity3d Doodle! (Heavy GIF Use, Mobile Users Beware!)

    Okay, on that note - optimized GIFs for this! Here's some late progress - better cockpit art, some better color grading on the explosions. Also showing off the Disable/ram hit from the first person. It's a bit much right now, and happens too often 9feels a bit like bumpercars!) so I'll have to...
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    WC Uprez Unity3d Doodle! (Heavy GIF Use, Mobile Users Beware!)

    Awww, thanks KrisV! I shall..restrain slam-posting the forum with super-big GIFS. Sorry, mobile Users!
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    WC Uprez Unity3d Doodle! (Heavy GIF Use, Mobile Users Beware!)

    Here's a Recent update - showing the formation flying and updated cockpit graphics. Also the non-swimmy pixel shifting! http://www.hedfiles.net/WCRemake060.gif http://www.hedfiles.net/WCRemake061.PNG
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    WC Uprez Unity3d Doodle! (Heavy GIF Use, Mobile Users Beware!)

    I'd actually like to post those as is in the forum - but when I do, I get a broken image link. :/ Like that. :(
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    WC Uprez Unity3d Doodle! (Heavy GIF Use, Mobile Users Beware!)

    Absolutely! Here's the last few to choose from: http://www.hedfiles.net/WCRemake040.gif http://www.hedfiles.net/WCRemake051.gif http://www.hedfiles.net/WCRemake052.gif http://www.hedfiles.net/WCRemake054.gif http://www.hedfiles.net/WCRemake055.gif Hope that helps, and I wish I had more recent...
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    WC Uprez Unity3d Doodle! (Heavy GIF Use, Mobile Users Beware!)

    So, the main issue with an eventual Android build is that I have no idea what the controls should be - just a running demo, like what I have here, is no problem, tho. Slight image-less update! I've been working on collisions, formations, and obstacle avoidance - basically keeping your wingmen...
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    WC Uprez Unity3d Doodle! (Heavy GIF Use, Mobile Users Beware!)

    I've pretty heavily updated the live running demo build! Most of the fighting basics are in there - Now I need to add the UI - Radar, shield and fuel displays, targeting, etc. I'm pretty happy with this. :D Try it here! http://www.hedfiles.net/WCR_GL/index.html
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    Rebel Galaxy Outlaw!

    FekLeyrTarg: Yeah - definitely. That game conversion actually already basically exists - we basically built Pioneer first, then ripped everything WC-related out and built our own universe, adding cool shit as we went.
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    WC Uprez Unity3d Doodle! (Heavy GIF Use, Mobile Users Beware!)

    Sorry, Quarto - I'll try and limit the content drops from here on out. :P ShereKhan -Ugh - To be honest, RGO is what I always hoped Pioneer would be. But a ton better. Right now the division of the angles is the same x and y 36 in each direction. We got splodey-kats.
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    WC Uprez Unity3d Doodle! (Heavy GIF Use, Mobile Users Beware!)

    It runs on your phone as is. :P I can build for android as well!