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    Wing Commander Sprite Enhancement, Experimentation, and Information

    SO GODDAMN COOL. I think it could probably use a little more primary key light illumination to really fit in with the other WC1 stuff...It's too WC2 right now. Lemme re-render one. and then, maybe the Hornet?
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    Wing Commander Sprite Enhancement, Experimentation, and Information

    It's a huge undertaking, and I'm right in the middle of mad production mode on RGO - Even replacing all the WC1 sprites...I don't have all the models. I'm missing the Raptor, the Rapier, the Krant and the Gratha - I'd have to do a lot of work just to bring them up to the level of the art shown...
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    Wing Commander Sprite Enhancement, Experimentation, and Information

    I'm rendering it now, can you check the cruiser sprite set and see if it's usable?
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    Adventures in Explorations: WC1 Edition

    Quarto: Don't tempt me. I threw the 07 in there, but it'll just be mirrored. who cares!? Updates to both, fixed the sorta assymetrical engine lighting on the Cruiser.
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    Adventures in Explorations: WC1 Edition

    I could - but since the sprites are mirrored, half the time it would look like a toys-r-us 70. ..And just because I could.
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    Adventures in Explorations: WC1 Edition

    Okay, I'm a lot happier with this:
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    Adventures in Explorations: WC1 Edition

    Well, here's the darker version compared to the concordia from the toolbox thread (scaled to the proper length, too! ) And here's the brighter, previous version...
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    Adventures in Explorations: WC1 Edition

    If I keep fiddling with it, it will get better, right? RIGHT?
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    Adventures in Explorations: WC1 Edition

    ...Well, maybe this is better...?
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    Adventures in Explorations: WC1 Edition

    I re-lit her in the style of WC2!
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    Adventures in Explorations: WC1 Edition

    Agreed. At low resolutions bicubic filtering is terrible. I can also render these at a *biiiit* higher AA width and get some smoother results. And here they are! in pre-palettized GIF form! Also, I was a gigantic dummy on the previous sprite sets, and the horizontal rotation angles were way off...
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    Adventures in Explorations: WC1 Edition

    One thing you should look at doing is adding some dithering to the sprites - I found that in photoshop, dithering with diffusion at 50%-60% strength yielded fantastic results.
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    Adventures in Explorations: WC1 Edition

    https://drive.google.com/file/d/12_Sf2k63RnKEhkHbtMh6daRcIgSPG7yW/view?usp=sharing https://drive.google.com/open?id=10s5rsMjVztk5dwdPQHsJuLJXc9SwkifS Re-renders with some material tweaks for goodness - first at the traditional 1024px, second at the 34% scale.
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    Adventures in Explorations: WC1 Edition

    HAHAH, yeah. the thought had occured. so you guys want the sprites rescaled down to 34% of what they were? I can do that and give you nice sharp, non bilinear filtered and blurred images?
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    Adventures in Explorations: WC1 Edition

    @Goliath Muwhahaha - I think they can be higher res, but still, that's super cool. :D
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    Rebel Galaxy Outlaw!

    And some further updates on the project!
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    Rebel Galaxy Outlaw!

    Yep, delivered! hope they're useful. :D