1. Whiplash

    Wing Commander Flat Universe

    Haven't downloaded a new version in a while. I think it's time again!
  2. Whiplash

    F-103 Excalibur Model

    All I can say is, well done! That's part of the fun and the beauty of scratch building: You use any tools at your disposal, and whatever approach you are comfortable with. I'd say this is a great first pass. The overall proportions look spot on to me. As you mentioned, you need to get the scale...
  3. Whiplash

    F-103 Excalibur Model

    OK, so I've done a bit of thinking and come up with a few basic tips and examples you can use. These are just suggestions, so if you want to take a different route or try something simpler, that's perfectly fine. I'm very pedantic about details and I enjoy making detailed drawings, so for me...
  4. Whiplash

    F-103 Excalibur Model

    Jip, that's a mighty fine collection of stills you have there. They ought to come in handy. As for the measurement ratio, you've got the idea. Don't worry so much about the 32m fictional length; that will only come into play if you build additional ships and want to ensure that they scale...
  5. Whiplash

    F-103 Excalibur Model

    Fair point; it's tricky to try and measure anything from a video frame unless the ship is aligned along an axis. That's why I would work from something like the Warbirds poster primarily, and then use the videos for spot checks and to discern fine details. As for how to determine the dimension...
  6. Whiplash

    F-103 Excalibur Model

    Indeed, love that video. It should do nicely for some detail shots. I went a bit nuts, and downloaded a tool that can do frame by frame decomposition of a vid into jpg files. You end up with thousands of pics, but it's better than hitting pause or print screen.
  7. Whiplash

    F-103 Excalibur Model

    Oooh yes, this one grabbed my attention right away! Thanks for the call, @Whistler. @Adm_maverick, welcome to the wonderful world of scratch building! Always good to meet a fellow model enthusiast. The snaps of your workbench above made me smile, I can tell you. :) I've been cobbling kits...
  8. Whiplash

    Hellcat cockpit in the WC2 style

    Amazing work! Any chance of importing anything into Armada instead of vice versa?
  9. Whiplash

    Mark Hamill and Chris Roberts Together Again? (May 26, 2015)

    Fingers crossed... Age doesn't matter when you are doing mocap and voice work, but even so, he'd be great as a more senior officer this time around. Either way, it would be fantastic to see Mark back in a CR game.
  10. Whiplash

    Privateer Day: 3D, No Glasses Needed (June 3, 2011)

    I don't suppose you've had any luck tracking down those high res models used for the cinematics in WC3 and 4?
  11. Whiplash

    Hellcat cockpit in the WC2 style

    Waiting with great anticipation... :-)
  12. Whiplash

    ARMEDIT in 64bit Windows?

    WCP as in Privateer? I will keep tuning the values to see if there is a good middle ground. Will keep you updated.
  13. Whiplash

    ARMEDIT in 64bit Windows?

    Thanks Quarto, that's interesting. I haven't seen a gun capacitor size setting in Armedit, but I'm pretty sure the field I marked "power regen rate" is what governs the recharge rate for guns. Will try and test it. I have confirmed that changing the Y/P/R values does make a difference...
  14. Whiplash

    Ships don't vanish quite right.

    I have to disagree. I've been running a Radeon HD 6850 for the past four years, and I've never experienced this issue or had any trouble getting games to work properly. I'm even playing Star Citizen on it, albeit on low settings. AMD gets a lot of bad rap in these situations, and most of...
  15. Whiplash

    ARMEDIT in 64bit Windows?

    Apart from that, it's a fine ship. I've always thought of it as a big Arrow. It's fast, handles well, has excellent shields, and a very good gun loadout. It's just the missiles that could use work.
  16. Whiplash

    ARMEDIT in 64bit Windows?

    We have the opportunity to set the record straight, as it were. I'd like to set everything the way the manual describes it, and then see how the game plays. One thing that definitely needs to change is the missile loadout. Just look at that Gladius. Come on, people! Eight Dumbfires?! On a...
  17. Whiplash

    ARMEDIT in 64bit Windows?

    Interesting point regarding the guns, especially: A few weapons that are mentioned in the manual and also present in the data, are never actually fitted to any ships. Note the plasma gun, matter disrupter, and ionic pulse cannon. I'd love to see if they work in game.
  18. Whiplash

    ARMEDIT in 64bit Windows?

    Right, quick update for anyone who may be interested in the ship, missile, and gun stats. Here they are, exactly as ARMEDIT extracted them from the DATA.TRE file. Now on to some tweaking!
  19. Whiplash

    Your best performance in Armada gauntlet?

    Pity this doesn't work in co-op.
  20. Whiplash

    Your best performance in Armada gauntlet?

    Maybe. I normally fly most engagements at less than top speed anyway. As I posted in my ARMEDIT thread, the really interesting bit is that the Y/P/R values for all ships are set to 2. First thing I'm going to try is to modify these and see what happens.