The mine fields have proximity mines and some heavy fighters have porcupine mine. I do not know if they have the same image sets though. (Or stats for that matter.)
@delMar This weekend I can try to looking into taking Knight's recroom images flipping and editing them so he sits correctly in the left seat. Someone can put those images into Talking1.vga and you can reference it. If that is something you are interested in?
Is there a way you could record the missions and post them? That would be very helpful to reference. I think there is supposed to be a midgame sequence at the end of the final mission that we don't have that I would love to see. :D
The initial thought was that in SM2 Bossman and Paladin was replace with Jazz and Doomsday. It turns out that was not the case. SM2 has additional files for the two pilots. Talking1.vga shows the facial animations for Jazz and Doomsday and the recroom animations. Wingmen1.vga shows the VDU...
I've tried it may different ways and had many different errors: Multiple input files specified, bad image offset, no output file specified for -o, no such file or directory.
@delMar @Stinger @UnnamedCharacter
SM2 frame-rate limiter.
This was brought up before by @HCl here in delMar's thread a while back. I thought I'd point it out again as it may be helpful for this project.
I must not be awake.
I've unziped this in my gamedat directory, and in command prompt I typed [image.exe -extract-all briefing.vga] in many different ways and no joy. What am I doing wrong?
Thanks for anyone's help.
I'm at home now. I see that both images are in the briefing.vga file. There are 172 images in that file. I'm going to go out on a limb and guess that a scene is programed to only load into memory images within a certain range pertinent to the scene in question. So that would mean briefing room...
I know, that's why I was wondering if we can copy the images into a vga file that it can reference. I'm guessing it's only a few background images that are necessary.
@UnnamedCharacter and @delMar
I'm curious, can all the images used for the office scene be copied and made into a new *.vga file and then referenced that way? Maybe that would require less editing of the exe?
@wcnut I'm almost done flowcharding the script for SM1.5 and I will be putting in pictures soon. I'm curious, the missions where your are briefed in the Colonels office, are you debriefed there as well or are you still debriefed on the flight deck?
Thanks, :D
Shades