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    Possible suggestion box improvements/ideas

    Regarding E) Skipper missiles: No, I wouldn't suggest them for the "pure" Privateer Remake - they have no place there. I am suggesting their consideration for the WCU as a whole, as they are an important part of WCU history. Perhaps they're limited, perhaps you can only get them by working...
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    Possible suggestion box improvements/ideas

    First, thank you for working on this project - I'm more interested in an open ended WCU than in a strict Privateer Remake, or I will be, once I finish Privateer Remake :). Second, this is a pie in the sky list of ideas: A) Better control over a "fighter wing" - both as far as naming...
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    Remake of the music of the Privateer

    Very nice music, Pas-2 - as a side note, for those that use Winamp to listen to music, Winamp (at least 5, and as I recall, earlier versions) do support ogg as well. Trombone, BradMick? I played trumped in grade school and high school - I understand the importance of brass. Honestly, I'd...
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    The Oxford missions

    Hmmm... actually, perhaps the game needs light, medium, and heavy turrets to make the difference between light capships like the Drayman and capships like warships - perhaps one, two, or three weapons? If the turrets have no autotracking, then 6 on a Drayman is fine - just make the warships...
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    Target leading in turret AI.... how?

    I'm sorry, sir, the Confed just came through and cleaned us out. I suggest you either try the pirate base two jumps over, or enslave some Retros.
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    Jump Point pause w/ 1024MB?

    Just a curiosity - most, but not all, of the time when I hit "j" there is a brief pause (HD access, I believe) before the jump point animation begins. This seems odd, as I have 1.5GB of physical RAM, and the game is on the "1024MB" setting. Windows XP SP2, Task Manager showing that...
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    Mercenary guild render, mining base model

    First of all - thank you to those who have contributed to Vegastrike, Privateer Remake, and WCU. I've played each of the Wing Commander games as they came out (I still love the 3D Radar from the early games, and am glad to see it in Privateer Remake), and I'm quite happy to have noticed the...