1. sp00n

    Wing Commander A.T. (WCAT) DOS Overhaul Mod [1.0.1 Released]

    It still doesn't save after the last mission, but as a workaround I've used WCSAV to re-add the medals and kills for that mission before transferring.
  2. sp00n

    WC1 "The Path of Most Medals" + helpful links

    I have now uploaded my playthrough with the WCAT mod: https://www.youtube.com/playlist?list=PLDUQoJVfNUPs Right now with version 1.0.1 you can get 7x Bronze Star 9x Silver Star 3x Gold Star 1x Golden Sun 1x Medal of Valor In the future it might be possible to get even more, depending on if...
  3. sp00n

    Wing Commander A.T. (WCAT) DOS Overhaul Mod [1.0.1 Released]

    Oh, another thing I've noticed is that the last couple of seconds of the briefing music seem to sometimes repeat multiple times (indefinitely?) if you let the briefing run through entirely and the music changes to this dramatic crescendo at the very end (which it only sometimes does to begin...
  4. sp00n

    Wing Commander A.T. (WCAT) DOS Overhaul Mod [1.0.1 Released]

    I have also noticed a few spelling errors in the dialog during my playthrough, which might be something you'd like to fix as well. Especially mixed up "ei" vs "ie" like in sheild vs shield and (be)seige instead of (be)siege. E.g. in Brimstone 3: Where I just noticed that "transport" is written...
  5. sp00n

    How is determined if and which award or promotion you get

    Looking at the reconstructed source code for the Kilrathi saga, successfully escorting a ship also seems to award 25 medal points: https://github.com/neuromancer/wc1-re/blob/1907135e23aa2f95d73ac6a0d53f17032d579165/src/screen.c#L44 /* Function start: 0x42EFC0 */ void cleanup_objectives(void)...
  6. sp00n

    How is determined if and which award or promotion you get

    Dakota 1 seems to be incorrect in this list, it's stated to require 121 points, but the CAMP.000 lists it with 129 points: S07: Wingman: 7; Cutscene: 2; Missions Active: 3; Success Score: 50; Success Series: 9; Success Ship: 1; Failure Series: 10; Failure Ship: 3; M0: Medal: 1; Medal...
  7. sp00n

    WC1 "The Path of Most Medals" + helpful links

    So I've been looking a bit at the medal path. IF you decide to make the Kurasawa medals in mission 1 and 3 obtainable, the "max medal" path actually changes from going Brimstone >L> Port Hedland >L> Hubble's Star >W> Rostov to Brimstone >W> Dakota >W> Kurasawa >L> Rostov. You'd get 19 medals...
  8. sp00n

    WC1 "The Path of Most Medals" + helpful links

    Well, I can at least confirm that in the GOG version of WC1 you would get the Gold Star if there were four Dralthi instead of four Salthi. With my modded MODULE.000 file they were somehow invisible, apparently just changing the ship_type from 9 to 10 is not enough, but enabling the cheat mode...
  9. sp00n

    WC1 "The Path of Most Medals" + helpful links

    @AllTinker For fun I wanted to replace the 4 Salthis with 4 Dralthis in that mission to see if the medal could be obtained this way (with then 190 points), however the changes don't seem to be accepted in WCAT. The launcher scans for changed files and then seems to compress the previously...
  10. sp00n

    WC1 "The Path of Most Medals" + helpful links

    I now wonder if the Salthi Ace Bhurak Starkiller would show up in this mission if you didn't kill him earlier, much like Khajja does in Venice 1 after sparing him twice before. This could provide the missing medal points. This would probably cost the Silver Star in Gateway 3, but open up the...
  11. sp00n

    WC1 "The Path of Most Medals" + helpful links

    @AllTinker While you're here, I don't suppose you've changed anything for Venice mission 2? The Wiki says you need 190 medal points for a Gold Star, but there only spawn 4 Graltha, 4 Salthi, 4 Krants, and one Fralthi, totaling to 4*15 + 4*7 + 4*10 + 50 = 178 points, so 12 points short (which...
  12. sp00n

    Wing Commander Reloaded

    Rebel Galaxy Outlaw could've had so much potential, but the developers simply quit before releasing the modding tools. Reverse engineering the ship weapon layout was a PITA, with the help of AI it would probably be much easier now. Maybe it would even be possible to create a complete ship editor...
  13. sp00n

    WC1 "The Path of Most Medals" + helpful links

    On literally my last attempt yesterday I finally managed to complete Hubble 2 with both Draymans alive. Right now I don't intend to repeat that mission in the future. 😅 I also recorded it, maybe somebody can learn from it: I might do a full video capture of all the max medal missions, but...
  14. sp00n

    RECAP: Wing Commander III 30th Anniversary Edition Announced (October 12, 2026)

    30th anniversary, release it now! 😅
  15. sp00n

    WC1 "The Path of Most Medals" + helpful links

    Man, Hubble's Star mission 2 is so frustrating. Four Gralthas against two Draymans, one of them is usually blown up within seconds. I managed to save one occasionally, but never both so far, which is apparently required for the Bronze Star in this mission. I've been banging my head against this...
  16. sp00n

    Wing Commander A.T. (WCAT) DOS Overhaul Mod [1.0.1 Released]

    Yeah, I've now seen the topic here, which seems to discuss the same issue. After a couple of more tries I managed to kill the Krants in time in Chengdu 2, but the second wave of Ralari + fighters was another issue, I've only seen them spawn twice I guess in all my tries. It's also a bit weird...
  17. sp00n

    Wing Commander A.T. (WCAT) DOS Overhaul Mod [1.0.1 Released]

    There might be a bug in Chengdu mission 1. Some of the four Krants that are pursuing the Hornet seem to explode on their own after a certain amount of time? I don't see anybody firing on them besides me, and haven't yet succeeded in destroying all 4 of them, one or two always seem to just blow...
  18. sp00n

    Wing Commander A.T. (WCAT) DOS Overhaul Mod [1.0.1 Released]

    Having to choose between mouse and keyboard would be even more horrible though if that meant you couldn't use Tab anymore for the afterburner 😅
  19. sp00n

    Wing Commander A.T. (WCAT) DOS Overhaul Mod [1.0.1 Released]

    Is it possible to be able to roll with the keyboard while simultaneously steering with the mouse? Currently any key press seems to interrupt the mouse turning, the white crosshair disappears and the ship doesn't follow the original path anymore and just flies straight on (while rolling). The...
  20. sp00n

    Rebel Galaxy Outlaw!

    So it took me a while to write, but I successfully completed a tutorial on how to convert an enemy ship into a flyable player ship now, even without the official mod tools. hhrhhr had released his lua mod utilities for RGO a couple of months ago, and I reverse engineered the structure of the...