Wing Commander CIC Forums  

Go Back   Wing Commander CIC Forums > Wing Commander Chat Zone > News Discussion

Reply
 
Thread Tools Display Modes
Old 09-17-2006, 16:00   #1
ChrisReid
Super Soaker Collector
Administrator
 
ChrisReid's Avatar
 
Join Date: Jan 2000
Location: Seattle, Washington, USA
Posts: 10,660
Send a message via AIM to ChrisReid
Space Sim First Look: Space Force 2 (September 18, 2006)

Provox Games has recently announced a space sim called Space Force 2. Never heard of part 1? Don't worry, it wasn't a space sim at all, but the sequel is your typical Privateer game. Recruit wingmen, explore a large universe, follow the plot or take side missions to get cash to beef up your ships. Special goods are also dispersed throughout the galaxy for those willing to search for them. NPC characters are supposed to have a wide range of personalities and skills to make them seem more lifelike. The game uses the latest DirectX 9 techniques, and sample graphics are available below. Some preview sites have described this as more of a strategy game, but it seems to be a straightforward space sim with RPG elements like Star Wolves. Trailers, image galleries and more information is available at the SF2 website.







Quote:
What is SpaceForce2?

Open-ended, beautiful and innovative dynamic three-dimensional space game dressed with stars, planets, moons, asteriods, comets, black holes, starbases, flying cities... is open for exploration, trade, diplomacy, crafting and fight. An in-depth storyline and plenty of opportunities which will inspire the action orientated player but also the real adventurer and trader . SF2 delivers small and huge space battles, a vast range of quests, and a story filled game.

--
Original update published on September 18, 2006
ChrisReid is offline   Reply With Quote
Old 09-18-2006, 16:40   #2
Edx
Captain
 
Join Date: Dec 2004
Posts: 397
http://www.youtube.com/watch?v=I1sqwwPCibY
Edx is offline   Reply With Quote
Old 09-18-2006, 17:14   #3
Lt.Death100
Colonel
 
Join Date: Jan 2006
Location: The heart of all evil, Utah.
Posts: 1,163
Lets hope this one hits the sweet spot!
Lt.Death100 is offline   Reply With Quote
Old 09-18-2006, 22:10   #4
cyberkitten01
Cadet
 
Join Date: Apr 2004
Location: Cardiff, Wales
Posts: 13
Send a message via MSN to cyberkitten01
Wow, that's beautiful Bet it won't run like that on my PC though..
cyberkitten01 is offline   Reply With Quote
Old 09-19-2006, 01:49   #5
Kosch
Cadet
 
Join Date: Aug 2005
Location: Uk
Posts: 42
Ooh this looks like fun. Seems theres some good sims coming out this year!
__________________
Time is but an element that needs to be controlled
Kosch is offline   Reply With Quote
Old 09-19-2006, 09:35   #6
ChrisReid
Super Soaker Collector
Administrator
 
ChrisReid's Avatar
 
Join Date: Jan 2000
Location: Seattle, Washington, USA
Posts: 10,660
Send a message via AIM to ChrisReid
Sometimes I hear people talk about how graphics in space sims haven't progressed much because there's not a lot you can do to make space prettier, but I don't think that's true at all. As is evident in these screenshots and the images for other recent space sims, there is a lot you can do to diversify different regions of space and make them look great with modern equipment.
ChrisReid is offline   Reply With Quote
Old 09-19-2006, 11:42   #7
Edx
Captain
 
Join Date: Dec 2004
Posts: 397
Quote:
Originally Posted by ChrisReid
Sometimes I hear people talk about how graphics in space sims haven't progressed much because there's not a lot you can do to make space prettier, but I don't think that's true at all. As is evident in these screenshots and the images for other recent space sims, there is a lot you can do to diversify different regions of space and make them look great with modern equipment.
I agree, although I havent heard anyone say that. In fact I dont know how anyone can say stuff like that. Space games dont look as good as good CGI like SW Episode 1-3, and even that could still be better.
Edx is offline   Reply With Quote
Old 09-19-2006, 16:59   #8
Paslowo
Guest
 
Posts: n/a
It's about time that I see another space combat game thats not RTS and actually flying a ship in cockpit view.

Say... will this be another one of those space games that will be single player only? Because there is a big need some a new non-rts space simulator to have multiplayer so I can test out my flight skills against other players.

And by the way, space flight combat + multiplayer = very rare these days sadly which makes me feel that I'm in a melting pot of that type of interest.
  Reply With Quote
Old 09-20-2006, 03:12   #9
Kosch
Cadet
 
Join Date: Aug 2005
Location: Uk
Posts: 42
From the boards on the official site I gather they are planning to implement multiplayer.
__________________
Time is but an element that needs to be controlled
Kosch is offline   Reply With Quote
Old 09-20-2006, 05:30   #10
Grimmwolf@GB
Guest
 
Posts: n/a
Quote:
Originally Posted by Paslowo
Say... will this be another one of those space games that will be single player only? Because there is a big need some a new non-rts space simulator to have multiplayer so I can test out my flight skills against other players.

And by the way, space flight combat + multiplayer = very rare these days sadly which makes me feel that I'm in a melting pot of that type of interest.
www.freeallegiance.org
Free multiplayer 3d Space combat from cockpit with RTS elements.
It is pretty old (from 2000) but is being updated at the moment with high res textures and better net code. (Microsoft released the source code some time ago)

Here is a review from way back:
http://www.avault.com/reviews/review...ame=allegiance
Please note, that the review mentions a 10$/month zone. It does not exist anymore, the game can be legally downloaded and played for free.

Here is a guide to the pretty complex game play:
http://www.alleg-academy.org
  Reply With Quote
Old 09-20-2006, 12:41   #11
Paslowo
Guest
 
Posts: n/a
I've heard of allegiance before way back in the beta. Like Freespace 2, this game also featres a slow-paced flight engine and then the complex part of competing in a multiplayer is why I don't play that game anymore. Haven't had any desire to come play there because of the horror stories about newbie bashing and unfriendly commmunity.

But anyways, I'm still waiting to play any new generic space flight games(with multiplayer capabilities) mabie like this one to come out sometimes in the future.

Oh well, only time will tell.
  Reply With Quote
Old 09-20-2006, 23:44   #12
Grimmwolf@GB
Guest
 
Posts: n/a
Well, there are idiots around, but what online game does not have their share of asshats?
On the other hand, Allegiance has an 8 week course for newbies where they get taught about the deeper aspects of the game. Newbies are also protected by the Code of condeuct which is enforced by @allegs by banning the offenders.
Enough of the advertisement from my side.
  Reply With Quote
Old 09-21-2006, 07:05   #13
criticalmass
Lieutenant Colonel
 
Join Date: Mar 2004
Location: Travelling
Posts: 944
Well, this looks promising - but I really don't get used to CGI humans. They all look bland and uninvolved - the old WC1/2 talking heads were a lot more appealing to me.
__________________
"Happy the man, and happy he alone / who in all honesty can call today his own
He who has life and strength enough to say / Tomorrow do thy worst, for I have lived today.
"
John Dryden, in the version by Neil Hannon
criticalmass is offline   Reply With Quote
Old 09-21-2006, 15:49   #14
hurleybird
Captain
 
Join Date: Nov 2004
Posts: 308
Quote:
Originally Posted by Paslowo
Like Freespace 2, this game also featres a slow-paced flight engine
I didn't think the flight engine in FS2 was 'slow-paced'.
hurleybird is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -8. The time now is 07:34.


Powered by vBulletin®
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.