Klavs81

Rear Admiral
In 2011 I was lucky enough to leverage some of my Wing Commander fan art into a couple of lovely conversations with Chris Roberts regarding his new project. At the time it still wasn't clear whether or not it was going to be a new Wing Commander property or an entirely new thing, but I did my best with the skills I had at the time, provided a couple of models for 3D printing, and started exploring the CryEngine in anticipation of maybe contributing to my dream franchise!

At the same time, however, I was offered another job that involved flying real airplanes, so I had to let it go!

I don't think this idea would have made it into the game, it's too buglike and derivative of the original Hornet design for what became Star Citizen, but I was grateful to the chance to talk to one of my childhood heroes and contribute in some small way to Star Citizen. I wish them the best (but I still wish we had a new Wing Commander game!)

9 years on, and having never signed an NDA, I feel pretty confident in sharing my little non-contribution to Star Citizen!

Edit: Found a couple of blockier concepts and an early version of the Hornet they sent me!
 

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Whiplash

Commodore
I don't think this idea would have made it into the game, it's too buglike and derivative of the original Hornet design for what became Star Citizen, but I was grateful to the chance to talk to one of my childhood heroes and contribute in some small way to Star Citizen.
Edit: Found a couple of blocker concepts and an early version of the Hornet they sent me!
This is neat! The similarities are pretty striking; was there any exchange of ideas or did you and the Hornet concept artist just arrive at the same idea completely independently?
 

Klavs81

Rear Admiral
They provided me the Hornet concept model and asked for my take on it while we developed some technical ideas for implementation into CryEngine. I didn’t really contribute all that much, but it was fun!
 
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Hunter_13

Commodore
In 2011 I was lucky enough to leverage some of my Wing Commander fan art into a couple of lovely conversations with Chris Roberts regarding his new project. At the time it still wasn't clear whether or not it was going to be a new Wing Commander property or an entirely new thing, but I did my best with the skills I had at the time, provided a couple of models for 3D printing, and started exploring the CryEngine in anticipation of maybe contributing to my dream franchise!

At the same time, however, I was offered another job that involved flying real airplanes, so I had to let it go!

I don't think this idea would have made it into the game, it's too buglike and derivative of the original Hornet design for what became Star Citizen, but I was grateful to the chance to talk to one of my childhood heroes and contribute in some small way to Star Citizen. I wish them the best (but I still wish we had a new Wing Commander game!)

9 years on, and having never signed an NDA, I feel pretty confident in sharing my little non-contribution to Star Citizen!

Edit: Found a couple of blockier concepts and an early version of the Hornet they sent me!
Well, no surprise that my favorite craft in all of Star Citizen (which I have a F-7M) has Klavs' fingerprints on it.