Bandit LOAF

Long Live the Confederation!
AllTinker has another treat for Wing Commander obsessions: they've successfully extracted the 3D models from the 3DO port of Wing Commander III! The 3DO version of WC3 is a significant update to the game which reworks every single mission and changes a number of aspects of the game, some to adapt to the platform and some to finish small features that couldn't be closed out on the original release. All of the game's 3D models are reworked for the 3DO version of the engine… but that's not just to lower their resolution. Many of them, the super large objects in particular, are redesigned in significant ways… and new textures make all of the Kilrathi ships feel especially different.






Some that are of special interest include the 3DO-exclusive Kilrathi gun platform, which the game uses to replace the ground missions. The Hvar'kann dreadnaught is also special because we believe you never actually get to target it in the game itself (when it shows up the losing mission ends). There's a Sorthak mesh here, too, which also doesn't seem to appear in the game!





The game's munitions are included, too. It's always incredible to me how much detail goes into the missiles that you will barely, if ever, see! And check out that 3DO mine... I'd never noticed how impressive it was before!




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Original update published on April 28, 2026
 
Quick addendum: I improved the model exports after those shots were taken, to correct some of the distortion you see in the texturing. The 3DO renders textured polygons in a particular way which doesn't really correlate with modern triangle texture mapping... If you look at the exported models you'll notice they're tessellated a fair bit - I did that so I could bake in a pretty close approximation of the 3DO texture mapping. I'm not 100% happy with the logic dealing with transparent surfaces (e.g. aerials), but it's fairly close to accurate.

Like most models of this kind of vintage, you'll want to disable any texture filtering - the models/textures aren't made for it.

These will be viewable in the next version of Originator, along with most other 3DO content for WC3 and Super Wing Commander. :)
 
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Great work as always!

Why were the ground missions replaced? Memory limitations? And how did these missions play out? Having to destroy or capture these platforns?